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Some gameplay from intrusion 2:
Artist still needed.
"intrusion 2" - action platformer
(the first part - http://www.newgrounds.com/portal/view/
type of art needed:
1) level textures (backgrounds and foregrounds), level static sprites (buildings/nature), level design
2) enemy design and animated sprites (not necessarily, but would be great)
game screenshots (examples of needed art):
same screenshots funkyimg.com:
what is ready:
engine (basic gameplay, physics - modified box2D, ropes, level editing and loading, human AI and ragdolls)
human enemies (AI, animation), some robotic enemies, some boss sprites
some graphic effects (explosions, cloth simulation, hair simulation), some weapons
some level textures and backgrounds
my role in the project:
programming, enemy design, gamedesign, sound, and everything else :) if needed
"piecework pay" AND/OR % of project revenue
Please send a PM if you are interested!
Yes, i'm working on intrusion2 now.
Ofcause it's in AS3 and utilizes modified Box2D physics engine (unlimited worlds with unlimited number of physical objects).
Enemy ragdoll now really synchronized with animation.
and GIANT ROBOT FUCK YEAH! (it's totally physical based)